One of the most beloved adventure movie series ever created, Indiana Jones is a franchise that has had countless video game adaptations over the last few decades. While most of these have been pretty poor, there have been some standouts over the years, such as the point-and-click classic Indiana Jones and the Fate of Atlantis, and the simple but fun action-adventure game Indiana Jones and the Emperor’s Tomb. But it’s time for a better Indiana Jones gaming experience, and MachineGames is the perfect studio to helm the upcoming project.

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MachineGames Has Plenty of Experience with Indiana Jones’ Usual Setting

Announced back in January 2021, not much is known still about MachineGames’ upcoming Indiana Jones title. The only concrete details are that this game will tell a wholly original story and that it’s set during the height of Indy’s adventuring career. Now, if MachineGames sticks to the established lore set by Steven Spielberg’s movies, then that means the game will likely be set during World War 2, a setting which MachineGames is no stranger to.

Over the last decade, almost, MachineGames has developed five Wolfenstein titles. Each and every one of these is set either during the events of World War 2, is during the alternate timeline that sees the Nazis win the war. In every Wolfenstein game, the Nazis are the enemies, and with MachineGames’ Indiana Jones game, it’s likely to be the same case. While there are plenty of stories where Indy faces off against a more mystical or ancient threat, the Nazis almost always play some kind of role in the narrative, whether it’s them racing to find the Ark of the Covenant, or them occupying a Prague castle that Indy just happens to need to sneak into.

MachineGames has proven that it can make some ruthlessly compelling Nazi villains, and that’s something that can be carried straight over to its Indiana Jones game. Similarly, MachineGames has also had plenty of experience with themes of the occult, with Wolfenstein: The Old Blood thrusting players into another alternate reality where the Nazis created zombified soldiers. MachineGames nailed the whole tone of this standalone expansion, giving just the right amount of spooky tension, while keeping things fairly calm and lighthearted. That tone is exactly what a good Indiana Jones game needs.

From a gameplay perspective, MachineGames has already proven itself countless times over. If the Indiana Jones game ends up being a first-person shooter of sorts, then the developer already has the foundations to work from, although it may need to slow the pace of combat a little and reduce the number of enemies to ensure the game’s in-keeping with Indy’s more grounded abilities. While Indy tends to prefer to face his opponents head-on, he’ll occasionally use stealth to sneak around the environment and find a better vantage point, which MachineGames also has plenty of experience with. And when it comes to action set pieces, MachineGames’ Indiana Jones game is in good hands.

MachineGames’ Indiana Jones game is in development.

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